Evaluate value, RAP, demand, recent sales, projected risk, item quality, overpay, and upgrade/downgrade structure.
Offer totals
Request totals
Raw value, demand, risk, and flip difficulty
Value difference
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RAP difference
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Demand difference
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Quality difference
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Trade score
0
Add items to both sides
Raw Value
—Risk
—Why
Item-count structure, OP, and underpay expectation
Add items to both sides.
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Add receive-side items to estimate OP or underpay.
0-100 quality score from demand, liquidity, stability, recent sales, ownership, and projected risk
0-100 quality score from demand, liquidity, stability, recent sales, ownership, and projected risk
Value, RAP, and sales volume for selected items
Side-by-side value, RAP, demand, trend, volatility, sales, ownership, and market premium
Import a Roblox inventory, find weak items, and plan upgrade paths